Iron wandering willows
![iron wandering willows iron wandering willows](https://64.media.tumblr.com/9c448180cc426f512191c1f22bf45d66/e6838794383a31d9-d1/s1280x1920/a11e7d1f87da39a42f96504ba62300be084b0064.jpg)
Any attack or ability targeting Dark Willow which is already in its attack or cast animation gets canceled.During Shadow Realm, Dark Willow is phased, attack immune and unselectable.Increases Dark Willow's total attack range to 1075.Disjoints projectiles after the effect delay.Re-casting the ability does not remove the buff from a previous cast, but refreshes its duration after the effect delay.The ability's buff is placed after the 0.3-second delay, so that all of the ability's effects are delayed.
![iron wandering willows iron wandering willows](https://www.walkingenglishman.com/outandabout/north/04duddon/03.jpg)
#Iron wandering willows update#
![iron wandering willows iron wandering willows](https://1.bp.blogspot.com/-KiZRcoDqGS0/UnDO1IYwPAI/AAAAAAAAHg4/kaHXwUoFavs/s1600/20131030g.jpg)
Can deal a total of 100/150/200/250 damage to the target ( before reductions).Deals 50 damage in 0.5-second intervals, starting 0.5 seconds after the buff is applied, resulting in 2/3/4/5 instances.Provides True Sight over rooted enemies.The brambles require no vision and can hit invisible enemies, or enemies in the Fog of War.A bramble roots the first enemy unit which comes within 90 range of it, after which it then disappears.Each bramble is inactive for 0.1 seconds after spawning.The outer circle starts with the north-east bramble. The inner circle spawns first, starting with the east bramble, going counter-clockwise.The brambles spawn in 0.075-second intervals, starting 0.5 seconds after cast, so it takes 1.025 seconds for all brambles to spawn.4 brambles are placed 500 range away from the center of the target area, towards north-east, south-east, south-west, and north-west.4 brambles are placed 200 range away from the center of the target area, towards north, east, south, and west.The brambles are always placed in the same formation.The projectile launched upon cast has only cosmetic purposes, and does not affect the delay.The visual effects and the sound during the 0.5-second bramble spawn delay are only visible and audible to allies.